Build Mobile Websites and Apps for Smart Devices by Earle Castledine, Myles Eftos, Max Wheeler

By Earle Castledine, Myles Eftos, Max Wheeler

Build cellular web content and Apps for clever Devices is a realistic consultant for front-end net designers and builders. You’ll find a enjoyable and clean method of cellular website design and improvement, with huge, immense scope for opportunity.

Mobile net improvement is altering quickly, with a better emphasis on smooth touch-screen smartphones. via following the recommendation during this e-book, you'll be yes you’re studying the talents youneed to utilize this new technology.

You’ll find out how to:

  • Design powerful interfaces for contemporary devices
  • Use HTML5 and CSS3 to construct quick, responsive layouts that glance nice on each machine
  • Use JavaScript to create a local think with transitions, contact and swipe occasions, animations, and more
  • Introduces PhoneGap and indicates readers tips to upload local functionally to their internet app with ease
  • Leverage APIs to use integrated machine functionality
  • Use PhoneGap to show your net app right into a local app for iOS, Android, BlackBerry, and different platforms—and promote it on-line

And plenty more...

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Additional info for Build Mobile Websites and Apps for Smart Devices

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10 Build Mobile Websites and Apps for Smart Devices A Note on Frameworks When doing research into building web applications for mobile devices, you’ll no doubt come across projects that purport to provide cross-platform development frameworks for mobile. The most prominent of these are Sencha Touch7 and the jQuery Mobile8 projects. We’ll skip delving into the specifics of their implementation, but they’re worth taking a quick look at in order to decide whether or not they suit our purposes. Both these frameworks are essentially JavaScript frameworks.

The answer is simple: embrace the limitations. There’s no need to pretend that we are outside the scope of the normal browser interface. Mobile isn’t a curse; it’s an opportunity to make an active decision about how we present ourselves. com doesn’t attempt to behave like any of the native Twitter applications. It does what it’s supposed to do: give you most of the information you want as quickly as possible. com/ Introduction to Mobile Web Design 11 Rolling Up Our Sleeves All this discussion is wonderful, but isn’t this supposed to be a book about, you know, building mobile web applications?

We can use it to represent the basic page layout and navigational model of our app. Since wireframes are considerably quicker to make than a fully fledged mockup, we can spend some time early on prototyping a range of approaches—testing our interface ideas and rejecting them promptly when they’re not working. Once you start the design process, it’s easy to get caught up in the small details: perfecting that shade of blue, or achieving just the right balance of type. At this early stage, sketches can provide a sense of the user experience as a whole, allowing us to spot potential usability problems before we commit too much time to building the interface.

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