3D Immersive and Interactive Learning by Yiyu Cai

By Yiyu Cai

3D expertise isn't really new; examine on 3D begun again in early Nineteen Sixties. yet not like in past occasions, 3D know-how has now swiftly entered our everyday life from cinema to place of work to domestic. utilizing 3D for schooling is a brand new but difficult job. This ebook will current a number of leading edge efforts utilizing 3D for immersive and interactive studying masking a large spectrum of schooling together with talented application, basic (technical) circulation, and specified wishes schooling. The ebook also will proportion event on curriculum-based 3D studying in lecture room atmosphere and co-curriculum-based 3D scholar examine tasks.

The publication is equipped as follows. bankruptcy 1 introduces the basics of 3D academic expertise and their purposes in immersive and interactive studying. bankruptcy 2 discusses using digital fact in instructing and studying of Molecular Biology. bankruptcy three provides the daVinci Lab @ River Valley highschool. bankruptcy four describes the 3D schooling improvement technique. bankruptcy five reports the adaption 3D process for studying profits in decrease secondary common (technical) flow. bankruptcy 6 investigates the results of digital fact expertise on spatial visualization talents. bankruptcy 7 showcases a sabbatical software for college kids to take advantage of 3D for technological know-how, know-how, Engineering and arithmetic (STEM) studying. bankruptcy eight stocks using 3D digital purple dolphin to aid specific schooling. The foreword of this ebook is written through Dr Cheah Horn Mun, Director, schooling know-how department, Ministry of schooling, Singapore.

Show description

Read Online or Download 3D Immersive and Interactive Learning PDF

Similar human-computer interaction books

The Age of Spiritual Machines: When Computers Exceed Human Intelligence

Submit yr word: First released in 1998

Ray Kurzweil is the inventor of the main cutting edge and compelling expertise of our period, a global authority on man made intelligence, and considered one of our best residing visionaries.

Now he bargains a framework for envisioning the twenty-first century—an age within which the wedding of human sensitivity and synthetic intelligence essentially alters and improves the way in which we are living. Kurzweil's prophetic blueprint for the long run takes us during the advances that inexorably bring about pcs exceeding the reminiscence potential and computational skill of the human mind through the 12 months 2020 (with human-level functions now not a ways behind); in relationships with automatic personalities who might be our lecturers, partners, and fans; and in details fed directly into our brains alongside direct neural pathways.

Optimistic and hard, thought-provoking and fascinating, The Age of religious Machines is the final word advisor on our highway into the subsequent century.

The Elements of User Experience: User-Centered Design for the Web and Beyond (2nd Edition) (Voices That Matter)

From the instant it was once released nearly ten years in the past, parts of person adventure grew to become an essential reference for net and interplay designers across the world, and has come to outline the middle ideas of the perform. Now, during this up to date, improved, and full-color new version, Jesse James Garrett has sophisticated his puzzling over the internet, going past the machine to incorporate info that still applies to the unexpected proliferation of cellular units and purposes.

Digital Mantras: The Languages of Abstract and Virtual Worlds

This paintings synthesizes principles from a few diverse disciplines to reach at a philosophy of creativity for the electronic age. Drawing principles from track, computing, artwork and philosophy, it explores the mixing of pcs into the artistic approach. It indicates how desktops might switch the best way we create.

A Survey of Characteristic Engine Features for Technology-Sustained Pervasive Games (SpringerBriefs in Computer Science)

This e-book scrutinizes pervasive video games from a technological standpoint, concentrating on the sub-domain of video games that fulfill the standards that they utilize digital video game components. within the desktop video game undefined, using a online game engine to construct video games is usual, yet present video game engines don't aid pervasive video games.

Additional resources for 3D Immersive and Interactive Learning

Sample text

2 Use of Virtual-Reality in Teaching and Learning Molecular Biology 39 S. Tan and R. Waugh 40 Explanation: A B C D inactivation is reversible denaturation is reversible inactivation is irreversible denaturation is irreversible 8 Five disaccharides were hydrolyzed with dilute acid, and the purified products were separated by 1D chromatography. The final chromatogram is shown in the diagram. If spot 1 represents the products obtained from the hydrolysis of sucrose, which one of the following indicates the results obtained from the hydrolysis of lactose and maltose?

Polit DF, Hungler BP (1997) Nursing research methods, appraisal and utilization. Psotka J (1994) Immersive tutoring systems: virtual-reality and education and training. Rafi A, Samsudin KA, Ismail A (2006) On improving spatial ability through computer-mediated engineering drawing instruction. Rose H (1995) Assessing learning in VR: towards developing a paradigm virtual-reality roving vehicles (VRRV) Project. Singapore Examinations and Assessment Board (SEAB) (2006) Pre-university Mathematics syllabus.

Amoeba proteus is a small aquatic organism which lives in freshwater ponds. It has a contractile vacuole which slowly increases in size, and then suddenly contracts and vanishes when the liquid within it is being forced out of the amoeba into the surrounding water. This helps in the removal of excess water from the amoeba. Soon, the vacuole reappears and again slowly increases in size, and the process is repeated. Which of the following graphs show a correct relationship between the frequency at which the vacuole is emptied and the concentration of salt in the surrounding water?

Download PDF sample

Rated 4.53 of 5 – based on 43 votes